
Hunyuan3D-2 reconstructs a textured model from a front hero shot. Add left, back, or right views to tighten the mesh, then send it into 3D World.
Screenshot of the tool
Front / left / back / right slots, Hunyuan · Meshy · Tripo engines, and a live orbit preview of the reconstruction.

Hunyuan3D-2 reconstructs a textured model from a front hero shot. Add left, back, or right views to tighten the mesh, then send it into 3D World.
Front is required. Extra 90° views improve the reconstruction. Texture paint is on by default.
Orbit the mesh in the dock. Load the sample reconstruction instantly, or generate from your own photos.
Finished models land in Source and open in 3D World without an export round-trip.
Hunyuan 3D for multi-view. Meshy and Tripo for a single front photo. Custom Hunyuan server if you host one.
Engines
Tencent
Multi-view reconstruction. Front plus optional left / back / right.
Meshy
Single front photo to a mesh when you do not have extra angles.
Tripo
Another single-image path. Same Source library, same 3D World handoff.
Drop a front hero shot. Add left, back, and right if you have them — Hunyuan uses every angle you give it.
Hunyuan 3D for the best mesh. Meshy or Tripo if you only have one photo. Paste a custom server if you run your own.
Preview the reconstruction, save the GLB to Source, then light and render it on the 3D World pad.




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