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3D World

Source assets

Upload photography, 3D models, videos, and audio. Every new AI still files itself into the folders below. Drag a model from the sidebar onto the 3D World scene to load it.

Drag images, video, audio, 3D models, or whole folders here, or — dropped folders keep their name and structure
Studio storage Plan cap

Designer includes 2 GB. Professional includes 20 GB. Super admin is unlimited.


Import a 3D model from a link

Paste a direct download URL for a .glb, .gltf, .obj, or .dae file. Works for any host that allows cross-origin file access — many CDNs and storage buckets do.


3D Warehouse

Search Trimble's public 3D Warehouse and import a GLB into this project. Models without a public GLB open on 3D Warehouse so you can download Collada/.dae and upload it here.


Connected Assets

Finished AI renders from 3D World, AI Render, Image to 3D, and Studio appear here automatically, grouped by tool and style.

Sketch a face, type a size, P to extrude · Middle-drag to orbit
Draw a rectangle, then P to push/pull · Snap to 1" · Drag to orbit when Select is on

Realtime CAD in the live viewport. Sketch, type a size, extrude, revolve, boolean. Workplanes and snap — then light and render.

Create
Boolean
Modify

Dial in the exact angle you need, save it by name, and reload it any time — Generate always captures whatever the camera is set to right now, so a saved view is a reproducible AI-generation shot.


Load a model to see its part tree.

Click a part on the 3D model to select it here. Double-click a part to hide or show it. Shift-click isolates that part.


Save which parts are on or off. Each named setup is stored on this 3D model and comes back whenever you load it.

Load a model to edit its materials.

Always uses the live 3D window of whatever model is loaded — that view is the source, not a photo. Optional background images only dress the environment. The logo picker only sharpens badges already on the appliance.

Sharpens the badge already on the grill or burner. Does not add, move, or resize a logo.

Model: —

AI Render

Runs your source image through the selected engine — Grok Imagine, Gemini Photoreal, Gemini Composite, or optional GPT Image. Pick a style, add optional extras, and generate.

No source selected yet.
Pick one on the right, or add assets in the Source tab.

none selected

Sharpens the badge already on the grill or burner. Does not add, move, or resize a logo.

Model: —
Image → 3D Hunyuan3D-2 — one photo, or several views, reconstructs a textured model Front is required · Left/Back tighten the mesh
Source photos

Click a photo, then a view slot. Upload two or three angles for a better reconstruction.

FrontRequired · hero product shot
LeftOptional · 90° left
BackOptional · rear of the product
RightOptional · 90° right

Reconstruct

Hunyuan 3D builds geometry from the front photo and uses extra views when you add them. Meshy and Tripo use the front photo only.

Assign a front photo, then generate. Extra views (left / back / right) improve Hunyuan reconstructions.

Admin only Locked system prompts for every AI render. Designers pick a render type and add extras — they never see this text. Built-in prompts are edited in Account → AI Render Prompts and apply to 2D, 3D, Studio, Image Studio, and video.

Prompt library

Inspect the 16 shared render types. Change the live text in Account. Custom prompts you add here stay on this browser only.






Move Click and drag the canvas, or hold Space.
Untitled No image V move · B brush · M select · [ ] size · Space pan · F fill window

PhotoGIMP photo bench

Photoshop-style editor wired from PhotoGIMP. Open a Source or Gallery image, upload a file, or create a new canvas.

Ctrl+O open · Ctrl+N new · B brush · M select · F fill window
Move No selection Fit



Use the Crop tool (C) on the canvas, or draw an area here.

Filters apply to the active layer, or to the current selection if one is set.


Painted fixes and expand use Edit/Composite engines. Auto picks Grok Edit when a photo is on the canvas.

Text: click to place. Arrow/Box/Highlight: click and drag. Select: click an existing item to move, restyle, or delete it.






Select Click a clip on the timeline · scissors (C) — click a spot on the video to cut, no times to type · Space play
Untitled sequence No clip V select · C scissors (click the video) · B trim · R ripple · Y slip · S split · I/O in/out · Space play
OpenReel video bench — generate a clip or import a video to start editing.
00:00.0 / 00:00.0 Snap on
Select No clip selected Scissors (C): click a spot on the video to cut — no times to type · grab clip ends to trim

Cinematic video

Generate a product clip — each one is saved to Source and added to the timeline so you can cut a longer film from many shots.

Pick a still from Source, or upload one — this is what the clip is generated from.

none selected — click or drop an image
none selected

Sharpens the badge already on the product. Does not add, move, or resize a logo.

Lock the place, light, and weather so shot 2, 3, 4 stay in the same world. Saved with the atmosphere still in Source.

no seed

No seed locked — each clip can change location.


No clip selected

Grab either end of a clip on the timeline to trim it. Works on video, audio, music, and overlays.


Pick the scissors, then click the spot on the picture or the gold bar. The frame you land on is the cut — no times to type.



AI videos often ship with their own soundtrack. Turn it down or mute it here, then generate custom voice or music to replace it.


No file selected
No file selected

Local export re-encodes in the browser — a clip takes about as long as it is to watch. No watermark.

Film

Pick 2–8 stills from Source. Studio Ken Burns them into a captioned clip in the browser — then save it back to Source and Videos.

Pick stills on the right, then render.